Writing samples

Straight from the documents.

Interactive and branching

Playable branchingLiber Paradisus

▶ Play the three choicesRead the design document

Red, a delivery rider in Bologna, is exhausted and late for one more order. His customer is waiting for him: a man who recites the Liber Paradisus, and who seems genuinely eager to meet his rider. Three choices decide whether Red gets there on time.

Nocturama Bononia, 2021

Red with his bike outside a burger place.

Design document · Branching state · Setup and payoffRequiescat

Read the design document

Dalia has been hunting ghosts for twenty years, and none has ever fooled her. Then a letter asks for help from Villa Clara, abandoned for centuries. The design document shows a choice that the episode remembers all the way to one of three endings.

Nocturama Bononia, 2021

Dalia, the ghost hunter, with her glowing pistols.

Structure · In-game textTwo Soloists

Read the sample

Carlo, an acclaimed pianist, makes his debut at the Teatro Comunale. Each passage he plays matches a murder in the alleys of the city. The sample shows a structure in which the player’s playing and the past depend on each other.

Nocturama Bononia, 2021

The demon of Two Soloists.

Screenplay and audio

Quest document · Screenplay · AudioThe Stone Circle

♪ Listen and read

A duel in an audio-only western: two cutscenes in screenplay format and the audio duel between them, with the scene as it plays in the released game.

A Western Drama, 2020

A Western Drama key art.

Dialogue and item text

Dialogue · Item descriptions · Fragments of humanityHell Galaxy

Read the sample

In a space shooter the player rarely stops to read, so the story travels through many channels: Homerus, the ship’s AI, who goes from a tool built to assist to an accomplice; the descriptions of the ship’s own parts, some of them sets that tell one story together; and Tonath, a bounty that turns.

Hell Galaxy, Italian Games Factory, 2026

Hell Galaxy key art.

Design documents and characters

Character bibleWade, Drake and the Four

Read the sample

The character documents the whole production worked from: look, weapons, psychology and, for the voice cast, how each character sounds.

A Western Drama, 2020

Wade, character art.

Mission flowFury Driver

Read the sample

An audio-only racing game made narrative: what a race costs the protagonist, and who it is really against. Each step pairs what the player does with its story function.

Fury Driver 1 & 2, audiogames

Beyond games

Short film screenplayBlackbird

Read the screenplay

An old jazz pianist who has never been able to play with anyone. One piece of music runs through the whole short, while flashbacks bring back his father, his son and a blackbird.

Original short film script

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