
Hell Galaxy
World and IP · Italian Games Factory · 2026
A single-player space shooter blending space opera, post-apocalyptic and dark sci-fi. Sole narrative designer and writer, and project manager: tens of hours of campaign, tens of thousands of words, and the universe behind them as an IP. I also wrote the dev diaries, the store page and the posts.
Launch trailer ↗
Nocturama Bononia
Branching stories · Italian Party of Indie Developers · 2021
Branching interactive comics set in real places of Bologna, Italy. Narrative designer and writer: eight stories, from treatment to final script. Project management support: six teams of students and trainees (artists, sound designers, programmers), coordinated with the producer. A collaboration with the Accademia di Belle Arti di Bologna, the Conservatorio Giovan Battista Martini and Demetra Formazione’s game development course.
Teaser ↗
A Western Drama
Writing for sound · Associazione Audiogames · 2020
The first multiplatform spaghetti-western audiogame fully accessible to blind and visually impaired players, winner of the 2018 Incredibol call. Co-creator, narrative designer and writer: 33 missions and the full script, about 1,500 lines.
Teaser ↗More projects
- [Unannounced projects], Hell Galaxy universe, Italian Games Factory · IP narrative
- Vespera Bononia, Power Up Team · writer
- Fury Driver 1 & 2, Associazione Audiogames · narrative designer, writer
- Hell Hunter, Associazione Audiogames · narrative consultant
Beyond games
- Blackbird · short film screenplay
- Storie diverse, unico cielo (Different stories, one sky, 2025) · co-creator, co-writer and on-stage co-narrator of a live storytelling show about the sky and the stars, from ancient myths
- [Unannounced preschool animated series], Bytwice · writer
Teaching
- Narrative design courses, Italian Games Factory
- Narrative design module, game development course, Demetra Formazione (2021)